BioShock 2 cheats
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Easy Research Points
Wait for a Splicer to trip an alarm, causing two security bots to show up. Start rolling the Research Camera on one bot while it's killing the splicer and then shoot at it with one of the rapid fire weapons like the machine gun or the rivet gun. This should yield 600-800 research points per bot and there's no risk involved. Note: The fire ammo for the shotgun incurs massive bonuses for research, so zapping a Splicer and then hitting it with a few rounds repeatedly can yield up to 1100 research points depending on which Splicer and which research tonics one is using.
Hacking for Loot
When you hack a vending machine, stop the needle in the blue section for free ammo or a free eve. When you hack a health station with the same strategy to get a first-aid kit.
Security Bots
When the alarm is triggered, security bots will come to you. You can hack these bots and when you do, they will fight for you! Might want to stun them first before you try to hack the bots,
Return to Rumbler
When you fight a Rumbler ,the Big Daddy with rockets , use your telekinesis ability to grab the rockets the rumbler fires at you and return them back to it's original owner to get an easy victory over the Rumbler
Telekinesis for Free
You can use Telekinesis to pull normal items toward you without using any of your EVE reserve. Your EVE is only used up when you release the trigger and throw an item using Telekinesis. This means you can use Telekinesis to pull items like ammo and first aid kits toward you to grab without wasting any meter. However, if you grab an item that you've already maxed out, you'll be stuck holding it with Telekinesis--or releasing the trigger to throw it and waste your meter.
To drop an item that you’re holding with Telekinesis, simply tap the reload button while still holding down the trigger. The item will be released from your hold without depleting your EVE supply.
Easy Security Research
To hack, or destroy it for research, that is the question... not anymore.
Find a hackable vending/health machine next to or near a Bot Shutdown Panel.
Hack the machine and intentionally hit a red spot to call in enemy bots, immediately turn and Snap the camera on one, then shut them down at the panel.
The now disabled bot is still highlighted by the research camera and you can splice and dice in researching ease.
A perfect location for this is at the end of Pauper's Drop just before getting back on the train. Forward and left from the train is an aid station next to a shutdown panel inside a small office with a window. You can hack the Health station and snap the camera through the window then disable the bots before they can even get a shot off.
Just don't hack the health on your way into the level and be careful with your aim because you may destroy the aid station.

Alternate Endings
There are a total of six endings in Bioshock 2. Perform the actions below to achieve the various endings:
Good Ending, Sofia Lamb Lives
Rescued all little sisters that you dealt with, and spared the life of at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
Good Ending, Sofia Lamb Dies
Rescued all little sisters that you dealt with, and killed all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Neutral Ending, Sofia Lamb Lives
Rescued at least one little sister and harvested at least one little sister, made the choice to die at the end of the game, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Neutral Ending, Sofia Lamb Dies
Rescued at least one little sister and harvested at least one little sister, made the choice to die at the end of the game, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
Bad Ending, Sofia Lamb Lives
Rescued at least one little sister and harvested at least one little sister, made the choice to live at the end of the game, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
or
Harvested all little sisters that you dealt with, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Bad Ending, Sofia Lamb Dies
Rescued at least one little sister and harvested at least one little sister, made the choice to live at the end of the game, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
or
Harvested all little sisters that you dealt with, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
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Alternate Endings
There are a total of six endings in Bioshock 2. Perform the actions below to achieve the various endings:
Good Ending, Sofia Lamb Lives
Rescued all little sisters that you dealt with, and spared the life of at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
Good Ending, Sofia Lamb Dies
Rescued all little sisters that you dealt with, and killed all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Neutral Ending, Sofia Lamb Lives
Rescued at least one little sister and harvested at least one little sister, made the choice to die at the end of the game, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Neutral Ending, Sofia Lamb Dies
Rescued at least one little sister and harvested at least one little sister, made the choice to die at the end of the game, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
Bad Ending, Sofia Lamb Lives
Rescued at least one little sister and harvested at least one little sister, made the choice to live at the end of the game, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
or
Harvested all little sisters that you dealt with, and spared the lives of all of the following: Grace Holloway, Stanley Poole, and Gilbert Alexander.
Bad Ending, Sofia Lamb Dies
Rescued at least one little sister and harvested at least one little sister, made the choice to live at the end of the game, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
or
Harvested all little sisters that you dealt with, and killed at least one of the following: Grace Holloway, Stanley Poole, or Gilbert Alexander.
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Bronze Trophies
Bought a Slot
Bought one Plasmid or Tonic Slot at a Gatherer's Garden.
Max Plasmid Slots
Fully upgraded to the maximum number of Plasmid Slots.
Upgraded a Weapon
Upgraded a weapon at a Power to the People Station.
Fully Upgraded a Weapon
Installed the third upgrade to a weapon.
All Weapon Upgrades
Found every Power to the People weapon upgrade in the game.
Prolific Hacker
Hacked one of each kind of machine.
Master hacker
Hacked 30 machines at a distance with the Hack Tool.
First Research
Researched a Splicer with the Research Camera.
One Research Track
Maxed out one Research Track.
Research Master
Completed all research on every subject in Rapture.
Fully Upgraded a Plasmid
Fully upgraded one Plasmid to the Level 3 version.
All Plasmids
Found or purchased all 11 basic Plasmid types.
Look at You, Hacker
Killed 50 enemies using only hacked Security.
Trap Master
Killed 30 enemies using only Traps.
Master Protector
Got through a Gather with no damage and no one getting to the Little Sister.
Big Spender
Spent 2000 dollars at Vending Machines.
Welcome to Rapture
Completed your first non-private match.
Unnatural Selection
Scored your first kill in a non-private match.
Disgusting Frankenstein
Become a Big Daddy for the first time in a non-private match.
'Mr. Bubbles - No!'
Took down your first Big Daddy in a non-private match.
Against All Odds
Finished the game on the hardest difficulty level.
Two-Bit Heroics
Complete your first trial in a non-private match.
Mother Goose
Saved your first Little Sister in a non-private match.
Parasite
Achieved Rank 10.
Little Moth
Achieved Rank 20.
Skin Job
Achieved Rank 30.
Man About Town
Played at least one non-private match on each multiplayer map.
Silver Trophies
Grand Daddy
Defeated 3 Big Daddies without dying during the fight.
Master Gatherer
Gathered 600 ADAM with Little Sisters.
Dealt with Every Little Sister
Dealt with every Little Sister.
Big Brass Balls
Finished the game without using Vita-Chambers.
Rapture Historian
Found 100 audio diaries.
Proving Grounds
Won your first non-private match.
Gold Trophies
Choose the Impossible
Achieve Rank 40.
Platinum Trophies
Platinum Trophy
Unlocked all trophies
Secret Trophies
Daddy's Home
Found your way back into the ruins of Rapture.
Protector
Defended yourself against Lamb's Assault in the train station.
Sinclair's Solution
Joined forces with Sinclair in Ryan Amusements.
Confronted Grace
Confronted Lamb's lieutenant in Pauper's Drop.
Defeated the Preacher
Defeated the Preacher.
Nose for News
Uncovered the secret of Dionysus Park.
Found Lamb's Hideout
Gained access to Lamb's stronghold.
Heading to the Surface
Headed to the surface on the side of Sinclair's escape pod.
Distance Hacker
Used the Hack Tool to hack an object at a distance.
Adopted a Little Sister
Adopted a new Little Sister for the very first time.
Unbreakable
Defended yourself against the Big Sister without dying.
Counterattack
Killed an enemy with its own projectile.
9-Irony
Paid you
Silver Trophies
Reunion
Reunited with your original Little Sister.
Savior
Saved every Little Sister and spared Grace, Stanley and Gil.
Gold Trophy
Escape
Escaped Rapture.
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